{"title": "Negation Game", "logoImg": "bafkreib4upcddnqlf7ugoixxflww3tcplms2smqz3flxtrbuxbzfbhpney", "website": "https://negationgame.com", "bannerImg": "bafkreidb3byyplv3t2gohdrgjiymcm5mx3tnuil73rbqwsbgccynkpttfa", "createdAt": 1729716885413, "userGithub": "volkyeth", "credentials": {"github": {"type": ["VerifiableCredential"], "proof": {"jws": "eyJhbGciOiJFZERTQSIsImNyaXQiOlsiYjY0Il0sImI2NCI6ZmFsc2V9..4rR0TVlp9N4ZRtzSeYCFHvr0nWzj-POXCqX8mdK3cBpael0x1BCVUZrW9vLQsLlknk5SRIu0ZMrvkOHM0i_CBw", "type": "Ed25519Signature2018", "created": "2024-10-23T20:54:19.299Z", "proofPurpose": "assertionMethod", "verificationMethod": "did:key:z6MkghvGHLobLEdj1bgRLhS4LPGJAvbMA1tn2zcRyqmYU5LC#z6MkghvGHLobLEdj1bgRLhS4LPGJAvbMA1tn2zcRyqmYU5LC"}, "issuer": "did:key:z6MkghvGHLobLEdj1bgRLhS4LPGJAvbMA1tn2zcRyqmYU5LC", "@context": ["https://www.w3.org/2018/credentials/v1"], "issuanceDate": "2024-10-23T20:54:19.299Z", "expirationDate": "2025-01-21T20:54:19.299Z", "credentialSubject": {"id": "did:pkh:eip155:1:0x6a024f521f83906671e1a23a8B6c560be7e980F4", "hash": "v0.0.0:ydZ11T+XyaygsngZO9ENm0Vr4fTaR/CPEzriVb099ms=", "@context": [{"hash": "https://schema.org/Text", "provider": "https://schema.org/Text"}], "provider": "ClearTextGithubOrg#network-goods-institute#847070"}}}, "description": "# Negation Game\n\nThe Negation Game is a new kind of large-group **decision-making tool** for DAOs that favors **sound arguments and objective knowledge**, favoring contributors when they are internally consistent, epistemically humble, and capable of changing their mind.\n\nDAOs can use the Negation Game to do a temperature check on a proposal, as an alternative for platforms like Discord, Discourse and social media. It allows the community to **quantify their collective conviction** in ideas, and puts arguments to the test by allowing participants to question them from multiple angles, and by **focusing attention on the most important ideas**. \n\n## How does it work?\n\nOne thing that makes the Negation Game different from existing sense-making platforms is that **the discussion takes place in a graph** structure instead of in a linear or threaded form.\n![image](https://hackmd.io/_uploads/SykAXT8xkl.png)\n\nThe main benefit of this format is that all **arguments are consolidated** and the collective conviction in each of them is quantified, which allows it to **inform the decision in a game-theoretically sound way**. Another important one is that, instead of eliciting a binary YES/NO answer from the community, the rationale behind every disagreement is mapped out, and all **the nuances of the discussion are exposed**.\n\n\nThe main innovation in the Negation Game that allows for this is called **Epistemic Leverage**: It gives additional influence to participants when declare how they could be wrong, or how they could change their mind. This is the principle underlying good Science: **a theory is only scientific if it's falsifiable**. \n\nBy stating “this would change my mind”, DAO members also help map out experiments to run, questions to answer, data to collect, and obstacles to avoid. This approach encourages **productive dissent** by highlighting actionable next steps that **move the conversation forward**.\n\n## What's the current state of the project?\n\nWe're currently running the first prototype of the Negation Game at negationgame.com. This version was built on top of the [Farcaster protocol](https://www.farcaster.xyz/), and although it helps map out the discussion, it still does not implement the mechanism of Epistemic Leverage.\n\nWe're building **the next version** of it right now, which will bring about several improvements based on our learnings from running the prototype. Aside from offering a mobile-first **improved UX**, we'll incorporate **AI features** to help enrich the discussion and to evaluate the results.\n\n![image](https://hackmd.io/_uploads/SkdOaT8eyg.png)\n\n\n## What's on the roadmap?\n\nTo begin with, we'll soon be announcing some **early-stage experiments with DAOs**. We want to put the system to the test, starting out in low-stakes environments, and then iterating under **progressively more adversarial contexts** as we make the game rules more robust.\n\nIn the longer term, our ambition is to develop it into a **full-fledged governance system**, which we'll call **Epistocracy**.\n\nIf we're successful, we've not just created a better governance layer for DAOs, but also a new kind of capital allocation mechanism: one that enables investing in ideas.\n\nThe market price of those ideas would be tied to their collective credibility. That would enable our existing economic systems to profitably fund exploratory science at scale.\n\n\n\n## Who are you?\n\n- Connor McCormick [Twitter(𝕏)](https://twitter.com/connormcmk)/[Farcaster](https://warpcast.com/nor)\n- Volky [Twitter(𝕏)](https://twitter.com/volkyeth)/[Farcaster](https://warpcast.com/volky.eth)\n\n## I want to contribute\n\nIf you're interested in participating in upcoming experiments or potentially running your own, please get in touch with Connor on Twitter (https://twitter.com/connormcmk) or Warpcast (https://warpcast.com/nor)", "logoImgData": {}, "bannerImgData": {}, "projectGithub": "network-goods-institute"}